Tips on creating content
From Platinum Arts Sandbox Free 3D Game Maker
Tips and Tricks for Creating Content
Four ways to make content:
- 3D models (Very Needed!)
- Textures
- Skyboxes (Very Needed!)
- Music+Sounds (Would be nice to have more...)
Modelling Tips:
- .obj is natively supported as an export in Blender. However, it may have a larger filesize than md3.
- .obj is also static: no animations.
- .md2, .md3, .md5, .smd and .iqm formats allow for animation.
- Try to keep the face/vertex/edge count small for better rendering. You can use normal maps and such to give the appearance of some things.
- Depending on the 3D modeller used, you may have to find an exporter for a certain format.
Texturing Tips:
- For textures with a ton of detail, ALWAYS save in jpg format. png files like that take up an extremely large amount of space.
- Save your diffuse and specular maps as .jpg, and your normal maps as .png.
- Also, use .png files for icons, GUI parts (guislider, etc), and anything with transparency, such as 3D grasses.
- If you want a seamless texture that doesn't immediately seem to have a pattern (I'm thinking rock and such), try to use bigger dimensions.
- Powers of two, all the way.
- Some textures are often better with normal/bump/spec maps, which determine the appearance of a texture via shading. Normal and bump maps give the appearance of a texture with bumps, while it may not be the case. Specularity maps determine how a texture receives light.
Skybox Tips:
- I've heard of people using Terragen to create skyboxes.
- In-game, skyboxes can (should?) be used to view things that are outside of the map. I've read about this being used in one of the Fable games, where a skybox shows a tower (the Citadel, I believe) that can't be accessed, but there is the entrance to it at the end of the map. Think of how you'd use a skybox when making it.
Music Tips:
- There are many different free music and audio editors/creators out there. Here's a list of some of them:
- http://ardour.org/ (for OSX/Linux)
- http://www.audiotool.com/ (Online)
- http://www.aviary.com/online/audio-editor# (Online)
- http://www.aviary.com/online/music-creator (Online)
- http://audacity.sourceforge.net/ (Cross-Platform)