SSP todo
From Platinum Arts Sandbox Free 3D Game Maker
Entities
- Emitters - periodically emit projectiles and stuff the player must dodge
Logic
- Make movement less annoying on odd angles
- use physentcollide() to cache collisions for processing
- use collision based damage, boxes, etc
- bomb projectiles
- trap pojectiles
- explosions
- boxes
AI
- goomba level - move between waypoints
- try to jump onto the player if possible
- shoot projectiles at player if possible