Ultimate Simple script guide part2

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Part 2; Created by Chocolatepie33 with assistance from Kentl. For 2.5 (for now, 2.6 changes will be made.)

  • Creating multiple pop-up windows for an NPC
    • We've sort of talked about this, but here's the specific code:
    level_trigger_1 = [showgui npc1-1]
    newgui npc1-1 [        // 1-1 is window 1
    guitext "Hi."
    guibar
    guibutton "How are you?" [showgui npc1-2] // 1-2 is window 2
    guibutton "Goodbye." [cleargui]
    ] "Jon"
    newgui npc1-2 [
    guitext "I'm doing well. What about you?" 
    guibar
    guibutton "Fine, fine." [showgui npc1-3]
    guibutton "Okay, could be better. See ya later." [cleargui]
    ] "Jon"
    newgui npc1-3 [
    guitext "Do you like chocolate, vanilla or strawberry ice cream?"
    guibar // now we're gonna do 3 different window choices, each affected by the answer.
    guibutton "Chocolate" [showgui npc1-4] // you could also do npc2-1, 3-1 and 4-1, if you want.
    guibutton "Vanilla" [showgui npc1-5]
    guibutton "Strawberry" [showgui npc1-6]