Ultimate Simple script guide

From Platinum Arts Sandbox Free 3D Game Maker
Revision as of 17:30, 19 October 2010 by Chocolatepie33 (Talk | contribs)

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Created by Chocolatepie33 (aka CP) with assistance from Kentl, made for 2.5 (2.6 changes will be added later)

  • Adding a level trigger
    • Open up Sandbox
    • Select a spot to add a talking character (via F1)
    • Next to the character, select a spot, then use ` (above TAB) to start the console. Type "newent mapmodel -1."
    • Select the surrounding box and hit F3. Go to level_trigger and use the slider to pick a number. Remember it. Also, while the menu is still up, go to trigger type and select either 8 (for repeated pop-up text) or 12 (one-time).
    • Move the box "into" the character.
    • Save your map.
  • Beginning scripting
    • Re-open the map you saved. Go into edit mode (E) and then hit F6. Go to the bottom of the menu and hit "Load", then "Execute".
    • You can also do this externally, outside of Sandbox: go to the Sandbox folder, then mystuff/packages/base. Either create a new .txt doc (make sure to save it as a .cfg) and edit it, or edit an existing one.
  • Scripting
    • A pop-up menu is known as a gui. Anything modifying the gui would use the gui- keyword (with the proper ending).
    • Let's make a character say Hello and ask you