Map config
From Platinum Arts Sandbox Free 3D Game Maker
Normally the defaults will suffice, but for that occasion when you wish to perhaps use a specific set of textures, play some music, write some cubescript triggers etc, you can use a map configuration file. Pretty much anything placed in a regular cfg file can be placed in one of these. But take note these can't overwrite persistent variables and overwrite binds without some special tinkering. it's a safety thing
Contents
[hide]Things to do
level_triggers
level triggers are the 4th mapmodel tag, you can assign a specific level trigger action. and don't forget the special aliases that're trigger specific