File:Hom1.jpg
From Platinum Arts Sandbox Free 3D Game Maker
Revision as of 05:06, 6 May 2008 by Hirato (Talk | contribs) (A screenshot of a HOM effect in hedge due to geometry sizes changing)
Size of this preview: 800 × 600 pixels. Other resolutions: 320 × 240 pixels | 1,280 × 960 pixels.
Original file (1,280 × 960 pixels, file size: 161 KB, MIME type: image/jpeg)
A screenshot of a HOM effect in hedge due to geometry sizes changing
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 00:15, 5 June 2008 | 1,280 × 960 (161 KB) | Hirato (Talk | contribs) | A far better example of corrupted geometry. a /remip would fix this. but this was caused due to a bug in octa.h | |
05:06, 6 May 2008 | 1,600 × 1,200 (200 KB) | Hirato (Talk | contribs) | A screenshot of a HOM effect in hedge due to geometry sizes changing |
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