User contributions
From Platinum Arts Sandbox Free 3D Game Maker
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- 19:36, 7 October 2012 (diff | hist) . . (+60) . . Tutorials List
- 22:00, 8 September 2012 (diff | hist) . . (+290) . . Creating special shader maps for textures (→Specular)
- 21:56, 8 September 2012 (diff | hist) . . (+98) . . Creating special shader maps for textures (→Scripting)
- 21:44, 8 September 2012 (diff | hist) . . (+243) . . Creating special shader maps for textures (→Specular)
- 21:32, 8 September 2012 (diff | hist) . . (+69) . . Creating special shader maps for textures (→Normal/Height/Displace)
- 21:31, 8 September 2012 (diff | hist) . . (+56) . . Creating special shader maps for textures (→Bump/Height)
- 15:15, 15 July 2012 (diff | hist) . . (+535) . . Model File Format Comparision (current)
- 15:14, 15 July 2012 (diff | hist) . . (+192) . . 3D Modelling Programs
- 14:45, 14 July 2012 (diff | hist) . . (+65) . . How to make new textures
- 22:49, 2 July 2012 (diff | hist) . . (+93) . . N How to add particle effects (Created page with '*Either use /newent particles and adjust from there, or find the particles menu and use that.') (current)
- 22:48, 2 July 2012 (diff | hist) . . (+37) . . m Tips to make a night time map (current)
- 22:47, 2 July 2012 (diff | hist) . . (+364) . . Tips to make a night time map
- 22:42, 2 July 2012 (diff | hist) . . (+199) . . N How to make railings (Created page with '*to make railings, you must start by making a path of geometry blocks that follow the basic curve of your railing. From there, curve in the edges until you have a railing followi…') (current)
- 22:41, 2 July 2012 (diff | hist) . . (+510) . . N How to make various types of fences (Created page with '*to make a fence, you can either create and import a model, or you can use geometry. *Depending on the type of fence you want, there are a variety of ways to make the fence. If …') (current)
- 22:39, 2 July 2012 (diff | hist) . . (+257) . . N How to create spinning palm trees (Created page with '*To create a spinning palm tree (or any other object), find your model's path (in main/packages/models), and find the model's .cfg. Once you find the cfg, open it and add the lin…') (current)
- 22:30, 2 July 2012 (diff | hist) . . (+205) . . 3D Modelling Programs
- 22:27, 2 July 2012 (diff | hist) . . (+1,309) . . 3D Modelling Programs
- 14:40, 3 June 2012 (diff | hist) . . (+4) . . Gridwork (→MisanthropX) (current)
- 14:39, 3 June 2012 (diff | hist) . . (+2) . . Gridwork (→Leo_V117)
- 14:39, 3 June 2012 (diff | hist) . . (+490) . . Gridwork (→Leo_V117)
- 14:36, 3 June 2012 (diff | hist) . . (-3) . . Gridwork (→MisanthropX)
- 14:34, 3 June 2012 (diff | hist) . . (+154) . . Creating special shader maps for textures (→Normal/Height)
- 14:23, 3 June 2012 (diff | hist) . . (-150) . . Creators of these tutorials (current)
- 14:21, 3 June 2012 (diff | hist) . . (-396) . . Tutorials List
- 14:10, 3 June 2012 (diff | hist) . . (+31) . . Tutorials List (→Scripting/Trigger tutorials)
- 14:08, 3 June 2012 (diff | hist) . . (+8) . . How to add creatures (current)
- 14:08, 3 June 2012 (diff | hist) . . (+1,681) . . How to get a mapsize greater than 16 (current)
- 13:49, 3 June 2012 (diff | hist) . . (+206) . . How to add more player character models (current)
- 13:44, 3 June 2012 (diff | hist) . . (+196) . . m How to add creatures
- 13:44, 3 June 2012 (diff | hist) . . (-57) . . How to get a mapsize greater than 16
- 17:22, 29 May 2012 (diff | hist) . . (+3) . . Adding custom textures to a new map (→CHAPTER THREE: Creating Your Packages.cfg)
- 17:20, 29 May 2012 (diff | hist) . . (+43) . . Adding custom textures to a new map (→CHAPTER THREE: Creating Your Packages.cfg)
- 17:18, 29 May 2012 (diff | hist) . . (-206) . . Adding custom textures to a new map
- 17:52, 25 May 2012 (diff | hist) . . (+56) . . m 3D Modelling Programs
- 17:52, 25 May 2012 (diff | hist) . . (+120) . . 3D Modelling Programs (→Noesis)
- 17:48, 25 May 2012 (diff | hist) . . (+208) . . 3D Modelling Programs (→Wings3D)
- 17:46, 25 May 2012 (diff | hist) . . (+1,321) . . N 3D Modelling Programs (Created page with '*There are many 3D modelling programs out there, both free and not free. Unless you're willing to spend lots of money, your best bet would be to get a free program such as Blende…')
- 16:48, 25 May 2012 (diff | hist) . . (+740) . . Model File Format Comparision (→Overview)
- 16:41, 25 May 2012 (diff | hist) . . (-27) . . Tutorials List (→Models and Sandbox)
- 16:25, 25 May 2012 (diff | hist) . . (+1,353) . . N Model File Format Comparision (Created page with '=Overview= *Each program for creating and animating 3D models has a variety of formats it can export to. Sandbox, however, currently only supports .md2, .md3, .md5, .obj, .smd an…')
- 15:47, 25 May 2012 (diff | hist) . . (+36) . . Tutorials List (→Models and Sandbox)
- 15:47, 25 May 2012 (diff | hist) . . (-69) . . Tutorials List (→Models and Sandbox)
- 17:05, 23 May 2012 (diff | hist) . . (+2,108) . . How to add creatures
- 16:53, 23 May 2012 (diff | hist) . . (+647) . . How to add more player character models
- 17:25, 20 May 2012 (diff | hist) . . (+1,621) . . N How to add more player character models (Created page with '*Before doing this tutorial, you need to understand how to use Code::Blocks to compile Sandbox. To do so, read the Compiling the source code tutorial first. *To start: Open …')
- 17:15, 20 May 2012 (diff | hist) . . (-86) . . Tutorials List (→NPCs)
- 17:14, 20 May 2012 (diff | hist) . . (0) . . Tutorials List (→Outside of Sandbox)
- 17:14, 20 May 2012 (diff | hist) . . (+60) . . How to make new textures
- 16:54, 20 May 2012 (diff | hist) . . (+13) . . Creating special shader maps for textures (→Scripting)
- 16:50, 20 May 2012 (diff | hist) . . (+51) . . Creating special shader maps for textures (→Pulse)
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