Packaging guide

From Platinum Arts Sandbox Free 3D Game Maker
Revision as of 18:34, 27 March 2009 by Hirato (Talk | contribs) (New page: This is mostly a set of guidelines for people packaging up their maps for redistribution among peers in the sandbox community it's important to note that if you intend to distribute more ...)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

This is mostly a set of guidelines for people packaging up their maps for redistribution among peers in the sandbox community

it's important to note that if you intend to distribute more than the ogz itself, that you're to use zip archives, or tar archives with either bzip or gzip compression.

rar is not to be used, simply for cross platform concerns (linux supports it poorly, and OSX I believe doesn't support it at all)

What to include in the zip

the basic zip structure

[] indicates a folder, - the level.

  • [packages]
  • - [base]
  • - - map.ogz
  • - - map.cfg
  • - - map-art.cfg
  • - - map.jpg
  • - - map_big.jpg

the packages and base folders may be omitted in the hierarchy if desired

invalid substitutes for "map"

When one names his map, there's a few things they can't do, you're not allowed to name the map as to...

  • contain any spaces in the filenames

just for social standards, mapnames aren't allowed to

  • display any form of prejudice against a group of people

Custom art