Preparing your map for uploading
From Platinum Arts Sandbox Free 3D Game Maker
Revision as of 14:19, 6 May 2012 by Chocolatepie33 (Talk | contribs)
- If you want to upload your finished map, there are a few things you should always do before you upload it. This is a guide/compilation of tutorials on what you should do. This should work well for all modes, should you submit a MAP and not a GAME.
1. Make sure your map is good (duh!).
2. Cull down resources so that the map is smaller. Using Cullart
3. Add a maptitle and author. How to add map title and author
4. Create a mapshot for your map.
- To do so, use /hidehud 1, hide material volumes (done with the M keybind), and use F12 for a screenshot.
- Rename the image as the name of your map.
5. Add the three (or four) files to a zip file.
- The three (four) files should be mapname.ogz, mapname-art.cfg, mapname.jpg/.png, and mapname.cfg (if you used scripting).
6. Upload via an upload service, such as mediafire, dropbox, screencast or sendspace.