Difference between revisions of "Compiling the source code"
From Platinum Arts Sandbox Free 3D Game Maker
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Compiling the source code | Compiling the source code | ||
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+ | Windows: | ||
+ | |||
+ | Main Method: Click here to download the version of Codeblocks with the mingw compiler: | ||
+ | [http://prdownloads.sourceforge.net/codeblocks/codeblocks-1.0rc2_mingw.exe?download] | ||
+ | |||
+ | Then go into your /src/mingw folder. Click on sandbox.cbp and codeblocks should load up. Go to build and then build and it should create the Windows binary :) | ||
+ | |||
+ | Other Methods: There is a visual C++ project file included that you can use. Load up the proper file and compile :) I'm not sure if you'd need any libraries but you probably shouldn't need any. | ||
+ | |||
+ | Linux and Mac: The linux makefile and mac xcode folders are included in /src/ Use the proper tools to launch those project files and compile away. |
Revision as of 16:11, 16 January 2008
Compiling the source code
Windows:
Main Method: Click here to download the version of Codeblocks with the mingw compiler: [1]
Then go into your /src/mingw folder. Click on sandbox.cbp and codeblocks should load up. Go to build and then build and it should create the Windows binary :)
Other Methods: There is a visual C++ project file included that you can use. Load up the proper file and compile :) I'm not sure if you'd need any libraries but you probably shouldn't need any.
Linux and Mac: The linux makefile and mac xcode folders are included in /src/ Use the proper tools to launch those project files and compile away.