Difference between revisions of "Creating 3D models with PAS"
From Platinum Arts Sandbox Free 3D Game Maker
Kddekadenz (Talk | contribs) (Created page with '1) create a newmap 2) delete everything 3) create your desired model 4) use the command '/writeobj name' to export your model 5) optional - open the model with a 3D modeling prog…') |
Kddekadenz (Talk | contribs) |
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− | 1) create a newmap | + | 1) create a newmap <br> |
− | 2) delete everything | + | 2) delete everything <br> |
− | 3) create your desired model | + | 3) create your desired model <br> |
− | 4) use the command '/writeobj name' to export your model | + | 4) use the command '/writeobj name' to export your model <br> |
− | 5) optional - open the model with a 3D modeling programm and edit it | + | 5) optional - open the model with a 3D modeling programm and edit it <br> |
Revision as of 08:35, 13 April 2012
1) create a newmap
2) delete everything
3) create your desired model
4) use the command '/writeobj name' to export your model
5) optional - open the model with a 3D modeling programm and edit it