Difference between revisions of "Where to find inspiration"
From Platinum Arts Sandbox Free 3D Game Maker
(Created page with 'WHERE TO FIND INSPIRATION With all of these, of course, don't copy; make your own thing inspired by it. Of course, you can always make your spin on an idea. *Watch lots of movi…') |
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With all of these, of course, don't copy; make your own thing inspired by it. Of course, you can always make your spin on an idea. | With all of these, of course, don't copy; make your own thing inspired by it. Of course, you can always make your spin on an idea. | ||
Revision as of 17:55, 24 January 2012
With all of these, of course, don't copy; make your own thing inspired by it. Of course, you can always make your spin on an idea.
- Watch lots of movies. Animated movies such as Dreamworks' Dragons are nice. Realistic ones can work as well. Sometimes, when watching such movies, I'll have a notebook out, and I'll write down a list of what I like, and what I think I could try to do.
- Books. Most books are great for inspiration. Example: The Edge Chronicles, or Scott Westerfeld's Leviathan trilogy.
- Other Games. If you find a game that provides an atmosphere, or has some good basic content (e.g. textures, models) you like, take note of it. I got a load of good ideas from playing Mario Kart DS. Another Example: The Dark Nebula games (for iOS). The games don't always have to be 3D: if you find a good 2D game with a texture you think you can recreate for 3D use, then great.
- Real world: this is a good idea to see how architecture and textures are combined. There's a trim at the base of walls in houses. It's things like that that you should watch for. You can also take a camera for photographing textures you like. That's how a lot of good textures can be made.