Difference between revisions of "Packaging guide"
From Platinum Arts Sandbox Free 3D Game Maker
(New page: This is mostly a set of guidelines for people packaging up their maps for redistribution among peers in the sandbox community it's important to note that if you intend to distribute more ...) |
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just for social standards, mapnames aren't allowed to | just for social standards, mapnames aren't allowed to | ||
− | * | + | * contain any form of prejudice against a group of people |
+ | * contain any "swear" words | ||
==Custom art== | ==Custom art== |
Revision as of 18:37, 27 March 2009
This is mostly a set of guidelines for people packaging up their maps for redistribution among peers in the sandbox community
it's important to note that if you intend to distribute more than the ogz itself, that you're to use zip archives, or tar archives with either bzip or gzip compression.
rar is not to be used, simply for cross platform concerns (linux supports it poorly, and OSX I believe doesn't support it at all)
Contents
What to include in the zip
the basic zip structure
[] indicates a folder, - the level.
- [packages]
- - [base]
- - - map.ogz
- - - map.cfg
- - - map-art.cfg
- - - map.jpg
- - - map_big.jpg
the packages and base folders may be omitted in the hierarchy if desired
invalid substitutes for "map"
When one names his map, there's a few things they can't do, you're not allowed to name the map as to...
- contain any spaces in the filenames
just for social standards, mapnames aren't allowed to
- contain any form of prejudice against a group of people
- contain any "swear" words