Difference between revisions of "Cooperative Editing"
m (→Windows) |
m (→Windows) |
||
Line 30: | Line 30: | ||
==Windows== | ==Windows== | ||
− | How to up a windows coopedit server | + | How to up a windows coopedit server. |
# Open up 'My Computer' and go to where you installed PAS, eg C:\Program Files\PlatinumArtsSandbox\ | # Open up 'My Computer' and go to where you installed PAS, eg C:\Program Files\PlatinumArtsSandbox\ |
Revision as of 07:31, 21 January 2008
this is a guide that requires some knowledge of networks. if you fit any of the following criteria, do not attempt this.
- has no idea where the program was installed
- prefers to cuss and wreck work than help out
Contents
Starting the server
There are many arguments that can be passed to the client. The list is a brief overview of them
- -c sets the maximum amount of pople you'll allow to connect
- -i Sets the IP used for the server
- -m sets the masterserver
- -n sets the servername, as it'll appear in guiservers
- -o sets wheter mastermode 2 and 3 can eb activated or not
- -p Sets a password for he who wants to take admin
- -u set the upstream bandwidth
Linux
To start a linux server, it's actually more effort than the other platforms. first open up a shell, least so you can monitor progress. I'll assume you have little experience and will be quite verbose. You may need to see the Howto on compiling the source
- cd to where PAS is installed. eg cd ~/PlatinumArtsSandbox
- considering you compiled it yourself, type ./bin/native_server
- before hitting enter, add any arguments you want, eg ./bin/native_server -c8 -p"hack me" -n"Hirato is great"
You should get a few messages about the masterserver not replying etc, they can be ignored, just launch the client as well and you're set for some multiplayer editing action.
Mac OSX
Windows
How to up a windows coopedit server.
- Open up 'My Computer' and go to where you installed PAS, eg C:\Program Files\PlatinumArtsSandbox\
- optionally, right click server.bat, and click edit, you should see notepad open with something similiar to this
- bin\sandbox.exe -d -c4 %1 %2 %3 %4 %5
- if you wish to set a password, or a name, add the appropriate -p and -n lines and then save eg
- bin\sandbox.exe -d -c4 -p"password" -n"Hirato Is great" %1 %2 %3 %4 %5
- if you do not wish to edit the file, just double click it and it should start a server in the command prompt
Connecting
Now that you have succeeded in starting up your server, it's time to get on there with some friend. PAS does not yet have a masterserver so the server gui will prove useless. Now depending on how you wish to connect, you have two methods.
- type /connect ingame, eg /connect 127.0.0.1
- type /lanconnect ingame, this'll connect to any server on the network
Cooperative etiquette
Considering the people on the server behave and know what they're doing, just follow the below rules to enjoy yourself. Not that we can do anything about them being broken of course
- When connecting to a server, it's considered polite to ask for the people to send the map so you can work on a current copy instead of wrecking someone's work
- share your knowledge, this is the only way newbies learn new tricks
- offer to help out, improve textures and correct mistakes and suggest improvements. The whole point of multiplayer collaborative editing is to build maps together.
- Avoid getting violent, not that there's anything to throw a hissy fit at anyway, cept maybe for that cube that doesn't want to turn into a pentagon
- DO NOT use the very smallest cubes to do big edits (use G+scroll in editmode to adjust)