Difference between revisions of "FAQ"
From Platinum Arts Sandbox Free 3D Game Maker
m |
LinuxDonald (Talk | contribs) (→Editing) |
||
Line 24: | Line 24: | ||
:'''A2:''' Did you calculate lightmaps? ie, the /calclight and /patchlight commands | :'''A2:''' Did you calculate lightmaps? ie, the /calclight and /patchlight commands | ||
:'''A3:''' Does the light have a very small radius, or RGB values of 0? ie light 256 0 0 0 won't make any light, light 256 200 100 50 should emit a relatively bright orange. | :'''A3:''' Does the light have a very small radius, or RGB values of 0? ie light 256 0 0 0 won't make any light, light 256 200 100 50 should emit a relatively bright orange. | ||
+ | |||
+ | '''Gras''' | ||
+ | |||
+ | To activate it: | ||
+ | Type gras 1 in the console | ||
+ | |||
+ | Type grass 0 in the console | ||
+ | |||
+ | '''Rain''' | ||
+ | |||
+ | To add rain-entity to the map: | ||
+ | |||
+ | Type /newent particles 10 300 256 868 1000 in the console | ||
= Other = | = Other = |
Revision as of 17:57, 14 September 2008
A list of questions we've been asked and the answers too them
This is still an FAQ as the order of the questions and answers will be rearranged periodically based on the frequency they've been asked
General
The game starts up, and closes shortly afterwards
This is sort of an ambiguous situation, read carefully
- A1: If you saw a message similar to, could not load core textures, you're trying to run the bin directly, or in the wrong directory. please use the sandbox_unix bash script, or the click_me_to_start batch, or the Launcher.
- A2: You might have broken/corrupt drivers. Please install the newest ones provided by your GPU's manufacturer, specially if you use windows, since Microsoft's default OGL (WGL) implementation is horrible and is hardly capable of running sandbox.
Editing
How do I make sloped "roofs" like those in house?
Note, this refers to sloped geometry in general
- A1: Hold the middle mouse button, and selected the vertices (point were 2 or more edges meet) you wish to edit, and scroll up/down to deform the cube
- A2: Select 1 or more cubes, and hold in Q. Scroll while hovering over a vertice to deform that specific vertice in the whole selection
- A3: select 1 or more cubes, and hold F. Scroll the wheel to deform the whole face (collection of 3 or 4 vertices, note computers are limited to triangles and quadrilaterals, a circle for example is a series of triangles).
The lights aren't working
- A1: Check if you placed any lights inside mapmodels or geometry
- A2: Did you calculate lightmaps? ie, the /calclight and /patchlight commands
- A3: Does the light have a very small radius, or RGB values of 0? ie light 256 0 0 0 won't make any light, light 256 200 100 50 should emit a relatively bright orange.
Gras
To activate it: Type gras 1 in the console
Type grass 0 in the console
Rain
To add rain-entity to the map:
Type /newent particles 10 300 256 868 1000 in the console
Other
Are there any sandbox user groups?
- in short no, if there are any, we're not aware of them
Can I use sandbox maps in (insert fave game here)
- in most cases this can't be done, unless the engine you're using happens to be cube 2, or has support for the cube 2 octree map format.