Difference between revisions of "Installing Platinum Arts Sandbox"
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Install Guide | Install Guide | ||
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+ | Windows Version (ends with .exe) : | ||
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+ | When you click on the downloaded file it will ask you where you want to install Sandbox. If you click the three dots to the right you can browse your computer and select where you'd like to place sandbox. After you are satisfied with where it is to install hit extract. The sandbox folder will then be created where you chose to install it. Locate the folder and enter it. Click on the link that says "Click here to start" and it should launch. To launch the carts click on the file that says "cartmode". | ||
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+ | Multiplatform version (.zip) : | ||
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+ | As a note this version works on Windows, Linux and Mac. The first step is to extract the zip where you want to install Sandbox. If you are using linux or mac you will have to go into the /src directory and find the corresponding project files. For linux it is the makefile and for Mac you need to go into the Xcode folder and use the xcode compiling tools to make the binary. I'm hoping to include the binaries for both operating systems in future releases. |
Revision as of 16:06, 16 January 2008
Install Guide
Windows Version (ends with .exe) :
When you click on the downloaded file it will ask you where you want to install Sandbox. If you click the three dots to the right you can browse your computer and select where you'd like to place sandbox. After you are satisfied with where it is to install hit extract. The sandbox folder will then be created where you chose to install it. Locate the folder and enter it. Click on the link that says "Click here to start" and it should launch. To launch the carts click on the file that says "cartmode".
Multiplatform version (.zip) :
As a note this version works on Windows, Linux and Mac. The first step is to extract the zip where you want to install Sandbox. If you are using linux or mac you will have to go into the /src directory and find the corresponding project files. For linux it is the makefile and for Mac you need to go into the Xcode folder and use the xcode compiling tools to make the binary. I'm hoping to include the binaries for both operating systems in future releases.