<font size=2>
<font size=2>
− setshader bumpparallaxworld //bump-map and normal-map
+ setshader bumpspecparallaxworld //bump-, spec-, and normal-map textures.
texture 0 "textures/textureX.jpg" //diffuse, or color, texture
texture 0 "textures/textureX.jpg" //diffuse, or color, texture
texture z "textures/textureX_Bump.jpg" //bump map
texture z "textures/textureX_Bump.jpg" //bump map
texture n "textures/textureX_Normal.jpg" //normal map
texture n "textures/textureX_Normal.jpg" //normal map
+ texture s "textures/textureX_Spec.jpg" //specular map
</font>
</font>
Exception encountered, of type "Error"