Difference between revisions of "Preparing your map for uploading"
From Platinum Arts Sandbox Free 3D Game Maker
(Created page with '*If you want to upload your finished map, there are a few things you should always do before you upload it. This is a guide/compilation of tutorials on what you should do. This s…') |
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1. Make sure your map is good (duh!). | 1. Make sure your map is good (duh!). | ||
− | 2. Cull down resources so that the map is smaller. [[ | + | 2. Cull down resources so that the map is smaller. [[Using Cullart]] |
− | 3. Add a maptitle and author. [[ | + | 3. Add a maptitle and author. [[How to add map title and author]] |
4. Create a mapshot for your map. | 4. Create a mapshot for your map. | ||
− | + | *To do so, use /hidehud 1, hide material volumes (done with the M keybind), and use F12 for a screenshot. | |
**Rename the image as the name of your map. | **Rename the image as the name of your map. | ||
5. Add the three (or four) files to a zip file. | 5. Add the three (or four) files to a zip file. | ||
− | + | *The three (four) files should be mapname.ogz, mapname-art.cfg, mapname.jpg/.png, and mapname.cfg (if you used scripting). | |
6. Upload via an upload service, such as mediafire, dropbox, screencast or sendspace. | 6. Upload via an upload service, such as mediafire, dropbox, screencast or sendspace. |
Latest revision as of 14:19, 6 May 2012
- If you want to upload your finished map, there are a few things you should always do before you upload it. This is a guide/compilation of tutorials on what you should do. This should work well for all modes, should you submit a MAP and not a GAME.
1. Make sure your map is good (duh!).
2. Cull down resources so that the map is smaller. Using Cullart
3. Add a maptitle and author. How to add map title and author
4. Create a mapshot for your map.
- To do so, use /hidehud 1, hide material volumes (done with the M keybind), and use F12 for a screenshot.
- Rename the image as the name of your map.
5. Add the three (or four) files to a zip file.
- The three (four) files should be mapname.ogz, mapname-art.cfg, mapname.jpg/.png, and mapname.cfg (if you used scripting).
6. Upload via an upload service, such as mediafire, dropbox, screencast or sendspace.