Move the camera to the position of a given camera tag:
Move the camera to the position of a given camera tag:
<code>
<code>
− r_cutscene_movecamera TAG DELAY
+ r_cutscene_movecamera TAG DELAY ACTION
</code>
</code>
or
or
<code>
<code>
− r_cutscene_moveaccelcamera TAG DELAY
+ r_cutscene_moveaccelcamera TAG DELAY ACTION
</code>
</code>
* TAG: camera tag
* TAG: camera tag
* DELAY: delay during which the camera will move to the target (use 0 for immediate)
* DELAY: delay during which the camera will move to the target (use 0 for immediate)
+* ACTION: action to perform after the delay
The first command will move the camera in a linear way to reach the target camera tag. The second one will do the same in an accelerated way.
The first command will move the camera in a linear way to reach the target camera tag. The second one will do the same in an accelerated way.
Move the camera to a specific position:
Move the camera to a specific position:
<code>
<code>
− r_cutscene_movespecific X Y Z DELAY
+ r_cutscene_movespecific X Y Z DELAY ACTION
</code>
</code>
or
or
<code>
<code>
− r_cutscene_moveaccelspecific X Y Z DELAY
+ r_cutscene_moveaccelspecific X Y Z DELAY ACTION
</code>
</code>
* X, Y, Z: absolute coordinates to where the camera must move
* X, Y, Z: absolute coordinates to where the camera must move
* DELAY: delay during which the camera will move to the target (use 0 for immediate)
* DELAY: delay during which the camera will move to the target (use 0 for immediate)
+* ACTION: action to perform after the delay
The first command will move the camera in a linear way to reach the given position.
The first command will move the camera in a linear way to reach the given position.
Change the camera's view angle to match a camera tag's view angle.
Change the camera's view angle to match a camera tag's view angle.
<code>
<code>
− r_cutscene_viewcamera TAG DELAY
+ r_cutscene_viewcamera TAG DELAY ACTION
</code>
</code>
or
or
<code>
<code>
− r_cutscene_viewaccelcamera TAG DELAY
+ r_cutscene_viewaccelcamera TAG DELAY ACTION
</code>
</code>
* TAG: camera tag from which to use the view angle
* TAG: camera tag from which to use the view angle
* DELAY: delay during which the camera's angle will be modified
* DELAY: delay during which the camera's angle will be modified
+* ACTION: action to perform after the delay
The first command will change the camera's view angle in a linear way to reach the target angle.
The first command will change the camera's view angle in a linear way to reach the target angle.
==Change Camera View Angle using specific values==
==Change Camera View Angle using specific values==
Change the camera's view angle to match the given angle values.
Change the camera's view angle to match the given angle values.
Exception encountered, of type "Error"